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Post by Casserah on Aug 1, 2013 6:28:43 GMT
The appraisal made no sense to me, so I made Esmian explain it to me.
You are certain the weed would work well as an alchemical catalyst. You are certain that the seolarn weed has a potency of 35, placing it at 'poor potency' on the official Trader's Scale. You are certain that the seolarn weed has an efficacy of 60, placing it at 'very good efficacy' on the official Trader's Scale. You are certain that the seolarn weed has a solubility of 60, placing it at 'somewhat soluble' on the official Trader's Scale. You are certain that the seolarn weed has a toxicity of 60, placing it at 'quite toxic' on the official Trader's Scale.
So, for anyone else as clueless as I am/was, potency is the healing potential, efficacy affects the number of pulses, and solubility determines how quickly the pulses happen. Toxicity is probably self-explanatory.
And the final product quality affects potency, can raise toxicity, etc.
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Mistanna
Militia
Battle Scribe
Posts: 439
Guild: Moon Mage
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Post by Mistanna on Aug 1, 2013 18:30:18 GMT
From what I am told from a group of rangers and moonmages that were experimenting with the different catalysts, pewter might actually tend to work out the best catalyst. I'm guessing this is because the toxicity drops in the end result with skill? Anyways, they found that niniam was second best, then coal, then seolarn as having the poorest end results.
I rather wonder that this is for every recipe though. I wouldn't be surprised if one catalyst was best for hisan and another is best for jadice. I've a small supply of pewter and niniam, and can get more if anyone is needing some to experiment. I'll try to dig in a bit more myself after I'm done moving again.
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Etherian
Militia
Posts: 35
Guild: Ranger
Crafting: Remedies, Carving, Tailoring
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Post by Etherian on Aug 1, 2013 19:52:40 GMT
At one point pewter was by far the best because the potency, efficacy and solubility was really high and the toxicity was 0. I believe that was a bug.. having really high beneficial properties and no toxicity makes no sense.
A few days ago that changed, now the toxicity is up there with the other stats.
It is still a good catalyst.. if you destroy your limbs or another body part than using a remedy with pewter will heal the majority of it, but the high toxicity will mean you won't want to use any other herbs until you recover a bit. It just isn't nearly as good as it was several days ago, where you could eat it like candy without any harmful side effects.
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Mistanna
Militia
Battle Scribe
Posts: 439
Guild: Moon Mage
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Post by Mistanna on Aug 2, 2013 17:48:21 GMT
Yeah that does make a lot more sense, though I still hope that something (even at higher ranks) comes available to affect the toxicities.
(And now I have Toxicity from SOAD stuck in my head.)
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